game as an educational resource for English language teaching.

game as an educational resource for English language teaching.

EnglishPaperback / softback
Espinoza Estupiñán, Ivana Vanessa
International Book Market Service Ltd
EAN: 9786203325256
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The integration of Information and Communication Technologies (ICT) has significantly transformed contemporary society by facilitating fundamental tasks and processes. In education, these technologies have introduced innovative methodologies and reshaped the teaching-learning process. The English curriculum of the Ecuadorian Ministry of Education (2016) stresses the importance of preparing individuals to face global challenges. Gamification has emerged as a prominent influence in education, especially in Latin America, where its impact on vocabulary acquisition and student motivation is investigated. This study focuses on its application as an educational tool for teaching English, employing a qualitative and descriptive approach supported by academic sources. The results highlight a comfortable and fun learning environment that fosters greater student engagement, improves content comprehension, and reduces student anxiety.
EAN 9786203325256
ISBN 6203325252
Binding Paperback / softback
Publisher International Book Market Service Ltd
Publication date November 26, 2024
Pages 56
Language English
Dimensions 229 x 152 x 3
Country United Kingdom
Authors Espinoza Estupiñán, Ivana Vanessa; Mendez Duran, Jesús Heriberto