GPU Ray Tracing in Non-Euclidean Spaces

GPU Ray Tracing in Non-Euclidean Spaces

EnglishPaperback / softbackPrint on demand
Novello, Tiago
Springer, Berlin
EAN: 9783031792007
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Detailed information

This book explores the visualization of three-dimensional non-Euclidean spaces using ray-tracing techniques in Graphics Processing Unit (GPU). This is a trending topic in mathematical visualization that combines the mathematics areas of geometry and topology, with visualization concepts of computer graphics. Several conditions made this a special moment for such topic. On one hand, the development of mathematical research, computer graphics, and algorithms have provided the necessary theoretical framework. On the other hand, the evolution of the technologies and media allows us to be immersed in three-dimensional spaces using Virtual Reality. The content of this book serves both experts in the areas and students. Although this is a short book, it is self-contained since it considers all the ideas, motivations, references, and intuitive explanations of the required fundamental concepts.
EAN 9783031792007
ISBN 3031792009
Binding Paperback / softback
Publisher Springer, Berlin
Publication date March 21, 2022
Pages 112
Language English
Dimensions 235 x 191
Country Switzerland
Authors Da Silva, Vinicius; Novello, Tiago; Velho Luiz
Illustrations XVI, 112 p.
Series Synthesis Lectures on Visual Computing: Computer Graphics, Animation, Computational Photography and Imaging