Game Play

Game Play

EnglishHardbackPrint on demand
Booth, Paul
Bloomsbury Publishing PLC
EAN: 9781628927443
Print on demand
Delivery on Friday, 20. of December 2024
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The 21st century has seen a board game renaissance. At a time when streaming television finds millions of viewers, video games garner billions of dollars, and social media grows ever more intense, little has been written about the rising popularity of board games. And yet board games are one of our fastest growing hobbies, with sales increasing every year. Today’s board games are more than just your average rainy-day mainstay. Once associated solely with geek subcultures, complex and strategic board games are increasingly dominating the playful media environment. The popularity of these complex board games mirrors the rise of more complex cult media products. In Game Play: Paratextuality in Contemporary Board Games, Paul Booth examines complex board games based on book, TV, and film franchises, including Doctor Who, The Walking Dead, Lord of the Rings, Star Trek, The Hunger Games and the worlds of H.P. Lovecraft. How does a game represent a cult world? How can narratives cross media platforms? By investigating the relationship between these media products and their board game versions, Booth illustrates the connections between cult media, gameplay, and narrative in a digital media environment.
EAN 9781628927443
ISBN 1628927445
Binding Hardback
Publisher Bloomsbury Publishing PLC
Publication date June 18, 2015
Pages 264
Language English
Dimensions 229 x 152
Country United States
Authors Booth, Paul
Illustrations 25 bw illus