Best Before

Best Before

EnglishHardbackPrint on demand
Newman, James
Taylor & Francis Ltd
EAN: 9780415577915
Print on demand
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Despite record sales and an ever-growing global industry, the simple fact is that videogames are disappearing.

Most obviously, the physical deterioration of discs, cartridges, consoles and controllers means that the data and devices will crumble to dust and eventually will be lost forever. However, there is more to the disappearance of videogames than plastic corrosion and bit rot. Best Before examines how the videogames industry's retail, publishing, technology design, advertising and marketing practices actively produce obsolescence, wearing out and retiring old games to make way for the always new, just out of reach, 'coming soon' title and 'next generation' platform.

Set against the context of material deterioration and the discursive production of obsolescence, Best Before examines the conceptual and practical challenges faced within the nascent field of game preservation. Understanding videogames as rich, complex and mutable texts and experiences that are supported and sustained by cultures of gameplay and fandom, Best Before considers how - and even whether - we might preserve and present games for future generations.

EAN 9780415577915
ISBN 0415577918
Binding Hardback
Publisher Taylor & Francis Ltd
Publication date April 16, 2012
Pages 192
Language English
Dimensions 234 x 156
Country United Kingdom
Readership Undergraduate
Authors Newman, James