2D to VR with Unity5 and Google Cardboard

2D to VR with Unity5 and Google Cardboard

EnglishPaperback / softback
Dillon Roberto
Taylor & Francis Inc
EAN: 9781498781527
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Detailed information

The book provides an up-to-date introduction to the latest version of Unity and its workflow by guiding readers through various prototypes. These range from 2D to 3D game concepts for PC and mobile, will allow readers to get acquainted with several important concepts and allow them to become competent Unity developers able to learn at their own pace. The book starts by introducing Unity and proceeds in building a basic understanding of its main components by developing a first, simple 2D game before proceeding in developing a full casual game to development of a simple but immersive 3D game concept to be tested first on PC before exploring how to port it for mobile VR.using Google Cardboard.

EAN 9781498781527
ISBN 1498781527
Binding Paperback / softback
Publisher Taylor & Francis Inc
Publication date March 6, 2017
Pages 256
Language English
Dimensions 234 x 156
Country United States
Authors Dillon Roberto
Illustrations 188 Line drawings, black and white; 2 Halftones, black and white