Jane Jensen

Jane Jensen

EnglishPaperback / softbackPrint on demand
Salter Anastasia
Bloomsbury Publishing PLC
EAN: 9781501327469
Print on demand
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Detailed information

In the 1990s, the Personal Computer (or PC) was on the rise in homes, and with it came new genres of play. Yet most of the games in these new genres featured fantasylands or humorous science fiction landscapes with low stakes and little to suggest the potential of the PC as a serious space for art and play. Jane Jensen’s work and landmark Gabriel Knight series brought a new darkness and personality to PC gaming, offering a first powerful glimpse of what games could be as they came of age. As an author and designer, Jensen brought her approach as a designer-writer hybrid to the forefront of game design, with an approach to developing environments through detailed research to make game settings come to life, an attention to mature dilemmas and complex character development, and an audience-driven vision for genres reaching beyond the typical market approaches of the gaming industry. With a brand new interview with Jensen herself, Anastasia Salter provides the first ever look Jensen’s impact and role in advancing interactive narrative and writing in the game design process.
EAN 9781501327469
ISBN 1501327461
Binding Paperback / softback
Publisher Bloomsbury Publishing PLC
Publication date April 6, 2017
Pages 200
Language English
Dimensions 216 x 140
Country United States
Readership Tertiary Education
Authors Salter Anastasia
Illustrations 25 bw illus
Series Influential Video Game Designers