Gaming for Classroom-Based Learning: Digital Role Playing as a Motivator of Study

Gaming for Classroom-Based Learning: Digital Role Playing as a Motivator of Study

EnglishEbook
IGI Global
EAN: 9781615207145
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EAN 9781615207145
ISBN 1615207147
Binding Ebook
Publisher IGI Global
Publication date May 31, 2010
Pages 358
Language English
Country United States
Editors Baek, Young Kyun
Series Advances in Game-Based Learning