Video Games and Social Competence

Video Games and Social Competence

AngličtinaPevná väzbaTlač na objednávku
Kowert Rachel
Taylor & Francis Ltd
EAN: 9781138804265
Tlač na objednávku
Predpokladané dodanie v utorok, 17. decembra 2024
169,04 €
Bežná cena: 187,82 €
Zľava 10 %
ks
Chcete tento titul ešte dnes?
kníhkupectvo Megabooks Banská Bystrica
nie je dostupné
kníhkupectvo Megabooks Bratislava
nie je dostupné
kníhkupectvo Megabooks Košice
nie je dostupné

Podrobné informácie

Despite their popularity, online video games have been met with suspicion by the popular media and academic community. In particular, there is a growing concern that online video game play may be associated with deficits in social functioning. Due to a lack of empirical consistency, the debate surrounding the potential impact of online video game play on a user’s sociability remains an active one. This book contributes to this debate by exploring the potential impact of online video game involvement on social competence outcomes, theoretically and empirically. Through empirical research, Kowert examines the relationships between online video game involvement, social goals, and social skills and discusses the underlying mechanisms of these effects.

EAN 9781138804265
ISBN 1138804266
Typ produktu Pevná väzba
Vydavateľ Taylor & Francis Ltd
Dátum vydania 15. decembra 2014
Stránky 246
Jazyk English
Rozmery 229 x 152
Krajina United Kingdom
Čitatelia Postgraduate, Research & Scholarly
Autori Kowert Rachel
Ilustrácie 23 Tables, black and white; 26 Line drawings, black and white
Séria Routledge Advances in Game Studies