Principles of Game Audio and Sound Design

Principles of Game Audio and Sound Design

AngličtinaPevná väzbaTlač na objednávku
Sinclair, Jean-Luc
Taylor & Francis Ltd
EAN: 9781138738966
Tlač na objednávku
Predpokladané dodanie vo štvrtok, 21. novembra 2024
157,77 €
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Podrobné informácie

Principles of Game Audio and Sound Design is a comprehensive introduction to the art of sound for games and interactive media using Unity. This accessible guide encompasses both the conceptual challenges of the artform as well as the technical and creative aspects, such as sound design, spatial audio, scripting, implementation and mixing.

Beginning with basic techniques, including linear and interactive sound design, before moving on to advanced techniques, such as procedural audio, Principles of Game Audio and Sound Design is supplemented by a host of digital resources, including a library of ready-to-use, adaptable scripts. This thorough introduction provides the reader with the skills and tools to combat the potential challenges of game audio independently.

Principles of Game Audio and Sound Design is the perfect primer for beginner- to intermediate-level readers with a basic understanding of audio production and Unity who want to learn how to gain a foothold in the exciting world of game and interactive audio.

EAN 9781138738966
ISBN 1138738964
Typ produktu Pevná väzba
Vydavateľ Taylor & Francis Ltd
Dátum vydania 28. apríla 2020
Stránky 296
Jazyk English
Rozmery 246 x 174
Krajina United Kingdom
Autori Sinclair, Jean-Luc
Ilustrácie 1 Tables, black and white; 67 Line drawings, black and white; 60 Halftones, black and white